The suspense has been building for nearly two weeks now, but I offer you an end to the suffering. I have been recently delayed from posting the awaited ending to this new short story due to sickness that required an excessive amount of bonding time with my couch and at least twice the normal amount of sleep. But this week, those days are gone! I present you with the ending to How to Rid Yourself of Kids Toys, but you’ll have to go the extra mile for me and navigate there yourself. We’re having some technical difficulties this week.
Until next time. For real this time.
Continuing with the extreme environments theme, I bring you two new 5e subclasses: The Starchild and the Circle the Chaos. A Starchild is is a sorcerer born to the void, made of starstuff. They draw their power from the solar energy that radiates from within. A starchild can absorb the energies of dangerous spells and use it to unleash powerful magic in return. The Circle of Chaos is for druids who pull their magic from the elemental chaos. Though the planes grant these druids power, they don't always have complete control...
These new subclasses are extensions of the Extreme Environments supplement, so be sure to check out that as well. Extreme Environments, Extreme Subclasses Parts 1 and 2, and many more 5th edition supplements are available for free at Tale-Top.com/dnd-5e.
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The first Tale-Top post of the decade expands on last month's Extreme Adventuring rules! This week, two new subclasses: The Extremophile Ranger Archetype is for daring adventurers who seek out the most dangerous corners of the multiverse. Their ranger magic helps them survive delve deep into the unknown, whether it be the deepest depths of the ocean, the highest mountain tops, or the edges of elemental chaos. The other subclass is The Pact of the Nameless One, a new warlock patron who watches the mortal realm from the great void beyond the clouds. The Nameless deals in fear, and grants its warlocks the powers of the void.
Both can be found over on the DnD-5e page under Extreme Environments. The subclasses use spells and rules provided in the Extreme Environments supplement, so be sure to check out both!
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